Puzzle video games do not want a plot, or perhaps a theme or setting. When very abstracted ones throw one in it is typically an indulgence, or simply an excuse to hold the aesthetics round one thing the devs occur to love. Blink Planets appeared like this at first, and that was effective! A bit horny hexy is all you actually need if it is achieved proper, in spite of everything. I can not consider I simply mentioned that.
Partway by way of although, I realised Blink Planets is not nearly connecting issues with traces of tiles. It truly is concerning the city planning its setting suggests.